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Cod waw punkbuster update
Cod waw punkbuster update






There are still a lot of servers running PunkBuster in the older Call of Duty titles and if you can’t get your PunkBuster files updated on the client side you will most likely run into issues when joining or trying to play on PunkBuster enabled servers. My assumption is they had contracts with Activision to support these Call of Duty games for periods of time and when those contracts expired Activision made the decision to not renew those contracts because of the latest games being released. As of 2013/2014 Even Balance has officially dropped PunkBuster support for older Call of Duty titles.

#COD WAW PUNKBUSTER UPDATE SOFTWARE#

Server: PunkBuster Server for WAW (v1.814 | A1409 C2.PunkBuster used to be the standard anti-cheat software used in older Call of Duty titles but now that Activision has switched their games to the Steam platform they have moved to a combination of anti-cheat measures through the Valve Anti-Cheat System (VAC) and Activision developer’s own in house anti-cheat technologies. Server: Running PB Scheduled Task (slot #1) pb_sv_ver Server: PunkBuster Server for WAW (v1.814 | A1409 C2.308) Enabled Server: 709 Aliases Loaded from pbalias.dat Server: Config File written to F:\Call of Duty 5\Server 01\pb\e Server: PB UCON Ignore added "pb_sv_guidrelax" Server: PB UCON Ignore added "pb_sv_md5toolfreq" Server: PB UCON Ignore List (in Memory) has been Emptied Server: PB UCON Profile List (in Memory) has been Emptied Server: pb_sv_USessionLimit = 10 (0 to 16) Server: 0 Bans loaded from F:\Call of Duty 5\Server 01\pb\pbbans.dat Server: Ban List (in Memory) has been Emptied Server: Bad Name List (in Memory) has been Emptied Server: PB Scheduled Task Added: 0 86400 pb_sv_update Server: PB Scheduled Task Added: 0 7200 pb_sv_ver Server: pb_sv_AliasMa圎nforce = 0 (0 to 1) Server: pb_sv_CvarChangedPulse = 60 (10 to 99) Server: pb_sv_CvarUserPulse = 99 (10 to 99) Server: pb_sv_HttpRefresh = 30 (10 to 999) Server: pb_sv_NoGuidGrace = 10 (0 to 300) Server: pb_sv_ChangePeriod = 600 (1 to 999) Server: Unknown Command/Setting: pb_sv_LogSync 0 Server: pb_sv_MsgPrefix = PunkBuster Server Server: 0 Map lines loaded from F:\Call of Duty 5\Server 01\pb\pbsvmaps.cfg Server: 0 PB Rcon Filters loaded from F:\Call of Duty 5\Server 01\pb\pbrcon.dat Server: 0 Power Players loaded from F:\Call of Duty 5\Server 01\pb\pbpower.dat Server: PB Log File F:\Call of Duty 5\Server 01\pb\svlogs\00000069.log Opened for WAW (w) Working directory: F:\Call of Duty 5\Server 01 DW_AUTHORIZINGĮRROR: Dedicated server authentication failure. "sv_mapRotation" is:"gametype tdm map mp_castle map mp_makin map mp_roundhouse map mp_airfield map mp_asylum map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_seelow map mp_suburban" Waited 0 msec for asset 'impact_flesh_flesh' of type 'sound'.Įrror: Waited 1016 msec for missing asset "server.cfg". Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'. Waited 0 msec for asset 'impact_wood_wood' of type 'sound'. Waited 0 msec for asset 'impact_water_water' of type 'sound'. Waited 0 msec for asset 'impact_glass_glass' of type 'sound'. Waited 0 msec for asset 'impact_metal_metal' of type 'sound'. Waited 0 msec for asset 'impact_soft_soft' of type 'sound'. Waited 0 msec for asset 'impact_hard_hard' of type 'sound'. Streaming SIMD Extensions (SSE) supported System memory is 1024 MB (capped at 1 GB) Total CPU performance is estimated as 0.01 GHz CPU name is "Intel(R) Xeon(R) CPU E5530 2.40GHz"






Cod waw punkbuster update